NTRT Simulator
v1.1
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Contains the implementation of class SuperBallModel. $Id$. More...
#include "SuperBallModel.h"
#include "core/tgBasicActuator.h"
#include "core/tgRod.h"
#include "core/abstractMarker.h"
#include "tgcreator/tgBuildSpec.h"
#include "tgcreator/tgBasicActuatorInfo.h"
#include "tgcreator/tgRodInfo.h"
#include "tgcreator/tgStructure.h"
#include "tgcreator/tgStructureInfo.h"
#include "LinearMath/btVector3.h"
#include <stdexcept>
#include "BulletDynamics/Dynamics/btRigidBody.h"
#include "BulletDynamics/Dynamics/btDynamicsWorld.h"
Go to the source code of this file.
Variables | |
const int | rodNumbersPerNode [13] ={0,1,2,3,3,4,0,1,2,5,5,4,6} |
const int | otherEndOfTheRod [13] ={6,7,8,4,3,11,0,1,2,10,9,5,12} |
const int | parallelNode [13] ={1,0,5,9,10,2,7,6,11,3,4,8,12} |
Contains the implementation of class SuperBallModel. $Id$.
Definition in file SuperBallModel.cpp.