NTRT Simulator
v1.1
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Implementing the tetrahedral complex spine inspired by Tom Flemons. More...
#include "FlemonsSpineModelContact.h"
#include "core/tgCast.h"
#include "core/tgSpringCableActuator.h"
#include "core/tgString.h"
#include "tgcreator/tgBasicContactCableInfo.h"
#include "tgcreator/tgKinematicContactCableInfo.h"
#include "tgcreator/tgBuildSpec.h"
#include "tgcreator/tgBasicActuatorInfo.h"
#include "tgcreator/tgKinematicActuatorInfo.h"
#include "tgcreator/tgRodInfo.h"
#include "tgcreator/tgStructure.h"
#include "tgcreator/tgStructureInfo.h"
#include "tgcreator/tgUtil.h"
#include "LinearMath/btVector3.h"
#include <algorithm>
#include <iostream>
#include <map>
#include <set>
Go to the source code of this file.
Implementing the tetrahedral complex spine inspired by Tom Flemons.
Definition in file FlemonsSpineModelContact.cpp.