NTRT Simulator  v1.1
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tgBulletUtil.h
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1 /*
2  * Copyright © 2012, United States Government, as represented by the
3  * Administrator of the National Aeronautics and Space Administration.
4  * All rights reserved.
5  *
6  * The NASA Tensegrity Robotics Toolkit (NTRT) v1 platform is licensed
7  * under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  * http://www.apache.org/licenses/LICENSE-2.0.
11  *
12  * Unless required by applicable law or agreed to in writing,
13  * software distributed under the License is distributed on an
14  * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
15  * either express or implied. See the License for the specific language
16  * governing permissions and limitations under the License.
17 */
18 
19 #ifndef TG_BULLET_UTIL_H
20 #define TG_BULLET_UTIL_H
21 
29 // Forward declarations
30 class btCollisionShape;
31 class btDynamicsWorld;
32 class btRigidBody;
33 class btTransform;
34 class tgWorld;
35 
40 {
41 public:
42 
43  // @todo: Move this to the tgRigidInfo => tgModel step
44  // NOTE: this is a copy of localCreateRigidBody from the bullet DemoApplication.
45  static btRigidBody* createRigidBody(btDynamicsWorld* dynamicsWorld,
46  float mass,
47  const btTransform& startTransform,
48  btCollisionShape* shape);
56  static btDynamicsWorld& worldToDynamicsWorld(const tgWorld& world);
57 };
58 
59 
60 #endif
static btDynamicsWorld & worldToDynamicsWorld(const tgWorld &world)